Self Study 5


This week we implemted cinemachine and the new post processing stack (v2). We made virtual cameras and set up a dolly camera to track the AI player. We also added global post processing effects including a volume to change the effect - meant to darken the world.

Below you can see the final result of these impementations, where the camera will switch to the dolly when the player enters the slope, and the world will darken when it overlaps with the volume. 


Our next task was to mess around the post processing stack and come up with cool effects. Since there was already a party golf sign in th background, I made my scene very remeniscent of the synthwave art style, with purple colors, way too much bloom, and a gain effect to make it look like it was on a tv screen!



Here is how I was made:



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